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Hegemony III: Clash of the Ancients Wiki
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==Actions== {| class="article-table" |- ! Action !! Description |- | Combat || See the appropriate pages for [[Land Combat]] and [[Naval Combat]]. |- | Capture || Capture routed enemy units as [[slaves]] which can be used in [[resource|resource buildings]] in place of [[workers]] to produce food, wood or gold. Once the target unit is captured, the unit will continue to capture other nearby surrendered units. |- | Disbandment || Combat units may be dispanded either to save gold or to add recruits to another city. When disbanding a non-mercenary unit into a city of the unit's native faction, the unit's troops are added to the city's available recruits. However, if you disband a brigade anywhere other than one of its native cities, the unit's men will be lost rather than added to a city's recruits. |- | Execution || Slaves, hostages and surrendered units can be killed ("executed") rather than captured. Executing units will significantly increase [[diplomacy|hostility]] between factions. |- | Forced March || Forced march allows units to travel quickly through safe territory. This ability can be unlocked by researching the [[Skill Tree|forced march skill]]. |- | Land Naval Interactions || Land units can attack beached ships. Ships and ranged land units can attack each other. |- | Liberation || Raiders (aka Rebels) may liberate enemy slaves from resource buildings and turn them into basic combat units that will fight alongside them. While not powerful themselves, they can quickly turn a small raiding party into a major threat if you're not careful. This is historically inspired by Rome's many slave revolts. |- | Razing || Units can loot and burn ("raze") a foreign city to significantly reduce city stats for a lengthy period. While razing, the population will be continuously reduced and the city level will drop until it reaches the lowest level. As the city loses building slots all building upgrades will finally be destroyed. |- | Scavenging || If your units are cut off from food, you can resupply directly from a food producing resource building such as a farm by holding down the right-mouse button and picking Scavenge from the context wheel. Scavenging food will damage the resource building in proportion to how much food is taken. If the building becomes too damaged it will no longer be able to support the scavengers. |}
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